Right... time to move on to the progress check. I've been putting some extra touches here and there on just about everything lately. Well, I'm still working on most of these at the moment, but there is something for everyone, I guess....
- Made a quick "for fun" sketch of various kick styles for some of the main characters.
- Re-styled the shell for the "PAC". After all this time, it's design was showing signs of looking dated.
- RzEdg's Soul Scythe has had a major overhaul! I've changed its weapon type and intended use. It suits the knight theme better now, and how it's actually used is much more of a Ritsuke-style like it should be.
- Started throwing a few ideas around for S.I.C. FLR.
- Not too drastic, but I've given Fin a few tweaks.
- "Pulling a 360" and "trees don't fall on apples", it appears. Ummm... I guess, there's never going to be anything good to report, on a Shi-chan update.... Uhh-hhahhahhaa....
- Tidied-up a couple of plot elements, to make some kinda random events more cohesive. Most importantly, to the EDG>STK>SHF direction and SWF's low survival rate.
- "The Future? I see, but that reason's not good enough for me." ...Goji... is just awesome....
I'm also knida getting into a habit of throwing in a little bonus at the end now.... Well, here's a scan of an early planning sketch for a Liner form art I decided to do on the side, just for fun:
No comments:
Post a Comment